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	<title>Sunetos, Inc.</title>
	<link>http://sunetos.com</link>
	<description>Adaptive, agile development</description>
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		<title>Putting more focus in my focus</title>
		<description><![CDATA[Time to focus! Recently my wife and I saw the Karate Kid remake at the second-run theater (yes, I&#8217;m a cheap date), and the &#8220;your focus needs more focus&#8221; scene grabbed my attention. It prodded me to clarify where I am on my iOS development path. One of the few drawbacks to being an indie [...]]]></description>
		<link>http://sunetos.com/items/2010/09/05/putting-more-focus-in-my-focus/</link>
			</item>
	<item>
		<title>Commitment: &#8220;This may sound too simple&#8230;&#8221;</title>
		<description><![CDATA[One of my favorite quotes1 is from a book by Scottish mountain climber, W.H. Murray:2 &#8216;But when I said that nothing had been done I erred in one important matter. We had definitely committed ourselves and were halfway out of our ruts. We had put down our passage money&#8211;booked a sailing to Bombay. This may [...]]]></description>
		<link>http://sunetos.com/items/2010/08/20/commitment-this-may-sound-too-simple/</link>
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		<title>My iOS development logjam is breaking up!</title>
		<description><![CDATA[Success! I made excellent progress last week in breaking my iOS development block. I started with nothing but a simple game mechanic to explore, and turned it into a very simple, semi-playable game that I think has great potential. Most days with my client were very full, but it was productive and low-stress work, so [...]]]></description>
		<link>http://sunetos.com/items/2010/08/09/my-ios-development-logjam-is-breaking-up/</link>
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		<title>Breaking my iOS development logjam</title>
		<description><![CDATA[Like most iOS developers that have client work or a job that is not primarily iOS related, my iOS development goes in spurts. I finished a iOS project for a client in June, since then it has come to a standstill because of family time and work commitments. But, this week I am working on-site [...]]]></description>
		<link>http://sunetos.com/items/2010/08/01/breaking-my-ios-development-logjam/</link>
			</item>
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		<title>360iDev San Jose wrap up</title>
		<description><![CDATA[Last fall, I was invigorated and enthused by 360iDev in Denver, so I was excited to register for 360iDev in San Jose. The short version is that I had high expectations, and they were exceeded. I learned so much and met so many helpful and smart developers in those four days. By the time it [...]]]></description>
		<link>http://sunetos.com/items/2010/04/19/360idev-san-jose-wrap-up/</link>
			</item>
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		<title>Cocos2D version of Owen Goss&#8217;s BaconFarmer prototype session</title>
		<description><![CDATA[On Monday afternoon at 360iDev I sat in on Rod Strougo&#8217;s Cocos2D session, and then watched the prototype master Owen Goss develop a game prototype with input from the crowd live in roughly 60 minutes (very brave, very cool, very fast). Since I wanted to spend some time getting comfortable with Cocos2D before the 360iDev [...]]]></description>
		<link>http://sunetos.com/items/2010/04/13/cocos2d-version-of-owen-gosss-baconfarmer-prototype-session/</link>
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		<title>T-0 360iDev gets off to a great start</title>
		<description><![CDATA[The official conference sessions have not yet begun, but I am already invigorated by 360iDev in San Jose. It is good to see friends and acquaintances I met in Denver last fall, and to meet new developers as well. I spent the morning in Kendall Gelner&#8217;s Advanced Debugging session and gained some useful new tools [...]]]></description>
		<link>http://sunetos.com/items/2010/04/12/t-0-360idev-gets-off-to-a-great-start/</link>
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		<title>Doug’s iPad mini-review</title>
		<description><![CDATA[I can&#8217;t type on it very well, but&#8230; I&#8217;m a touch typist, and nothing short of physical edges and full size keys will satisfy me enough to use anything for lots of typing I think I will end up being as proficient on it&#8217;s keyboard as on the iPhone using the two index finger method [...]]]></description>
		<link>http://sunetos.com/items/2010/04/07/dougs-ipad-mini-review/</link>
			</item>
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		<title>T-10 Getting fired up for 360iDev in San Jose!</title>
		<description><![CDATA[My original 90 day project plan has faded without completely failing or succeeding. I don&#8217;t know if I will do any more 90days posts before 360iDev or not, but I know I will be able to spend more time each day between now and the conference focusing on iPhone development. Since I set my own [...]]]></description>
		<link>http://sunetos.com/items/2010/04/01/t-10-getting-fired-up-for-360idev-in-san-jose/</link>
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		<title>T-32 to T-28 Time to pivot</title>
		<description><![CDATA[Over the last several days while visiting my daughter and son-in-law, I have done some reading and playing with alternative ideas and decided to put my game idea on hold for the time being. Even though I won&#8217;t be using OpenGL or very much of the code I&#8217;ve developed recently, I know I am more [...]]]></description>
		<link>http://sunetos.com/items/2010/03/14/t-32-to-t-28-time-to-pivot/</link>
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