I finally got caught up enough on my promises to clients to get back to some iPhone work tonight — it feels good to have enough paying work on the horizon, but be reasonably caught up with expectations as well, but mostly it feels good to work on “my” stuff.
This afternoon, I joined the 360iDev speaker chat with Mike Berg. The questions and discussion were good, and it felt good to interact with other iPhone developers — I am really looking forward to 360iDev in San Jose this April.
I was able to add enough to my project today that I am confident I can finally move back to the UI when I pick it up tomorrow. In the process of working and googling, my understanding of Objective-C protocols, class extensions, and other issues is getting stronger.
Day T-67 Accomplishments (Wednesday, February 3, 2010)
- Participated in Mike Berg’s 360iDev speaker chat (Game Design)
- Added an input handler and event processor that converts UI events into game events so my engine can work at a slightly higher level of abstraction.